SCULPT YOUR HORSE

Deanna Cummins

Copyright©2011

 

Lesson Six

 

Detail and Technique

 

 

          In this lesson you will learn the application of detail to your existing sculpture. Sculpting the head and adding to the shoulders, neck and legs. Detail focuses on the animal’s muscles, hair and skin.

 

          Each area of the body has its own veins, muscle tone, hair type and skin tone. The only areas of the body to which you may add hair would be the horse’s muzzle or fetlocks. 

 

          The triceps, deltoid and brachialis are muscles which are most often well defined in the forehand. The latissimus dorsi is a muscle which is flat and stretched over the back; similar to its close neighbor the trapezius which is also flat and extends over the withers and up the neck. Consider these differences of muscle tone as you sculpt. Below are muscles to keep in mind as you sculpt. The recreation of these muscles in your sculpture will give the sculpture a feeling of life.

 

          Muscles to keep in mind: refer to Horse Conformation Structure, Soundness and Performance. Pages are indicated next to each heading.

Shoulder (see page 28 and 104)

                   Infraspinatus

                   Deltoid (see page 94)

                   Triceps

                   Descending pectoral

                   Trapezius

          Chest (see page 32 and 99)

                   Cutaneus coli

                   Descending pectoral

                   Transverse pectoral

          Haunches (see pages 29 and 33)

                   Semitendinosus

                   Semimbranosus

                   Gracilis

                   Quadriceps

          The Torso (see page 28)

                   Latissimus dorsi

                   Ascending pectoral

                   Internal abdominal oblique

                   External abdominal oblique

          Forelegs (see page 28)

                   Refer to lesson 5 (the forelegs)

          Hind legs (see page 28)

                   Lateral head of the gastronemius

                   Long digital extensor

          Neck (see page 28)

                   Brachicephalic

                   Sternomandibular

                   Splenius

                              

 

Detailing Your Sculpture

          Start by identifying the visible muscles on your live model. Now indicate on the photograph which best matches your sculpture composition which muscles are well developed and trace their shape. The previous section “Muscles to keep in mind” shows the most common visible muscles of any breed. All the detailing you will be doing in this section will be refined and minimal.

 

The shoulders

          At this point, the shoulder of your sculpture should be in its basic shape and proper form. On the surface of the clay begin by lightly tracing the most developed muscles one at a time. Do this with your fingers or a blunt rounded tool. Once you have the desired shape, re-trace the muscle. As you re-trace push the clay to the inside of the muscle. This should create a convex shape. Be sure to make this convexity slight when viewed from the front of the sculpture and the top. The same technique is used for the haunch muscles.

 

 

The Chest and Upper Arm

          The muscles of the chest and upper arm, such as the transverse pectoral, descending pectoral, biceps brachii (of the shoulder) are over lapping developed muscles which need to be sculpted at the same time. The most critical muscles are the transverse pectoral and descending pectoral. It is common to over sculpt these muscles. Notice that the transverse pectoral is most developed between the forelegs and on its connection to the radial carpal extensor. Keep in mind that this muscle is small in comparison with its neighboring muscle the descending pectoral.     

 

See video clip Detailing the chest:          http://www.youtube.com/watch?v=ynU2UFb44nQ

 

 

Haunches

          The Gracilis should properly be placed at this point, but be sure that this muscle dose not extend to far down the inside of the hind legs.

 

          To define the semitendinosus use a rounded tool to create a slight concave tracing of the muscle on both sides of the haunches. The same can be done for the biceps femoris muscles.

 

See video clip: Detailing the hip:  http://www.youtube.com/watch?v=Pp_cTDsV870

 

 

The Torso

          This area of the horse does not require much detail. Areas to notice will be the Trapezius where the withers begin to ascend up the neck. In this area there is more development in the withers then in the back. It is easily shaped with the tips of your fingers and the side of your thumb. The ascending pectoral is often a well- developed muscle, but hard to view. It looks like a thick rope that extends down both sides of the belly.   

 

          The external and internal abdominal oblique defines the horse’s flank. To delineate the external abdominal oblique lightly outline the visible line (if any) of this area using the same technique described earlier with your fingers and the tool.

 

 

Neck

          The jugular groove is the most defined area of the neck. This is visible on every horse to some degree. To delineate this part of the neck begin at the throatlatch by creating a long descending line with a wooden tool that has a wide rounded end. Push the clay carefully up towards the crest of the neck. Add clay to define the splenius behind the ears.

 

 

Detailing the Head

          The head possesses much to detail, however, the artist will not want to add all that is seen in a living horse. In a sculpture 8 inches tall you will want to choose the amount of detail carefully; you’ll want to choose the most desirable features of the face.

 

          To sculpt the basic shape of the head apply the clay in large shapes.

 

          Starting with the cheeks, roll out large circles and place them on both sides of the head. Add clay down the muzzle to create proper thickness. While viewing the sculpture from the front; place clay on both sides of the head. This should make the head look like a diamond when viewed from the front. The points on the sides of the head are your reference for where you will be placing the eyes.  

 

See video clip: Sculpting the head http://www.youtube.com/watch?v=3Cpzr1-zw50

 

 

 

 

When sculpting a horse’s eye always begin from the inside out. This will give you the ability to sculpt intricate eyelids.

 

Begin by locating the proper position of the eyes (as shown in the picture). This is done by drawing two imaginary lines on the front and sides of the face. Notice that the eyes are placed on a slant. The corner closest to the forehead points in and the other points toward the splenius. The descending muscles of the forehead point directly to the inside corner of the eyelid making it a very good guide for placing the eyes.

 

 

 

 

To begin sculpting the eye, carefully scoop an eye shaped hole on both sides of the head where the lines meet over the eyes. Be sure to view the sculpture from the front and confirm that the eyes are placed across from each other. Now roll a small clay marble for the eyeball and place it carefully into the eye shaped hole. Take care not to flatten the clay marble too much. Now view the sculpture from the front again. Are the clay marbles set away from the head or are they flush? If they are not flush you may have to deepen the hole or make smaller marbles. Remember that when the eyelids are added the eyes become larger. Now press the lower part of the eye in. This will slant the lower part toward the horse and the upper lid away from the horse.

 

See video clip: Sculpting the eyes http://www.youtube.com/watch?v=Ln2vKCXxLOM

 

 

          When creating the eyelids, always begin from the top down and inside out. So the lid that is over lapped by another will need to be sculpted first. This will maintain the detail and clarity of all the layers of skin.

 

          Start with a small triangular piece of clay. Be sure that this piece is particularly thin, and place it in the inside corner of each eye. This is the inner eyelid, which sweeps horizontally across the eyeball. Next roll a small, thin rope-like piece of clay. This will be the first part of the upper and lower eyelids. Press the outer edge of the long piece of clay flat so there is no visible crevice. The part which lies against the eyeball may remain untouched to give the allusion of the possibility to blink. Notice that the area around the eye is fleshy. To create this affect start with the lower part of the eye and shape a small piece of clay to match the outline of the larger part of the lid. Place this clay under the eye and smooth all the edges. The same will be done for the upper lid only this will require more clay.

 

Refer to Sculpting the Eyes video clip.

 

 

 

 

          When sculpting the nostrils, notice that the head tapers into a thin triangular shape. The same shape, though smaller, is found in the muzzle as shown in the picture. To create this tapered look, press the sides of the face above the muzzle with your index fingers.

 

           To create nostrils, use a flat tool and scoop out a crescent shape on both sides of the muzzle. Imagine that these crescents would create a circle in the middle of the muzzle if pushed together. Using the tool, carefully carve out the nostril to create a tunnel up the nose.

 

See video clip: Sculpting the nostrils  http://www.youtube.com/watch?v=mCC7uF1wdsg

 

          For the ears, start by sculpting a refined triangle for both ears and place them on the head in the desired position. Smooth the connecting edges to attach them to the head. With a sharp edged tool carve out the inner part of the ears.

 

          As you begin to carve the lower portion notice that the edges of the ears come together creating a sort of lip. Maintain this as you sculpt. Notice that the outsides of the ears are not flat but have an obvious convex shape between the point and connection to the head.

 

See video clip: Sculpting the ears http://www.youtube.com/watch?v=IkOfCOOQcLY

 

 

          Start the facial detail by first locating the facial crest. This is the obvious bone that runs along the top of the jowls under the eyes. To sculpt this, add a long piece of clay and smooth the edges. Define the jowls with the side of your thumb by pushing it carefully up toward the ears.

 

          To sculpt the mouth, push the clay in to create a small crevice in the shape of the horse’s mouth on the muzzle.  Then round and smooth the edges on both sides.

 

The temporal fossa is located above both eyes. This is the part of the forehead that moves as the horse chews. To sculpt this divot, carefully carve out a small crevice.

 

See video clip: Detailing the head http://www.youtube.com/watch?v=aqsbTSUg-zE

         

Here is where you will have the opportunity to decide which facial detail you would like to add to your sculpture and which is most noticeable in your own horse.   

 

a. Veins

          Some horses possess obvious veins and others show very little.  Veins are often seen in a horse that is fit or in the moment of work. The veins that are most often seen are between the jowl and muzzle as well as around the eyes.

 Veins are simple to sculpt; start by rolling a very small piece of clay and lay it in the pattern of the vein being sculpted, and then smooth out the edges. Be sure these veins are soft and not overly defined.

 

b. The forehead

          If your horse possesses well defined muscles on his forehead you will most likely want to include these in your sculpture. Notice that the muscles in this area are crescent shaped. They curve toward the eyes and ears and are soft rounded muscles. Place crescent shaped pieces of clay and smooth the edges.  

 

           

Detailing the Legs

 

1)                 Knee, Tendons and ligaments

To sculpt the knee, begin by adding two small crescent shaped pieces of clay on both sides of the leg in the proper location of the knee. Fill the center with two small horizontal pieces to create the joint.

 

See the photo in lesson 5 in the section on forelegs.

 

To sculpt these tendons and ligaments begin by tracing them into the cannon with a flat tool. Use the tool in a rolling motion over the top of the ligament or tendon to give it a round affect. Smooth the edges with your fingers.

 

See video clips: Detailing the hind legs http://www.youtube.com/watch?v=IlvULp7FE1Y

                

2)  Hooves

          Read pages 253-267 in Horse Conformation Structure, Soundness and Performance. The hoof has two areas of detail, the coronet band and the underside of the hoof. To sculpt the coronet band, use a flat headed tool and indent the area just below the coronet. As you indent roll the tool up to create a rounded edge on the clay.

 

          To sculpt the hoof, begin by defining the frog. Do this with a sharp tool and carve out the indentations on both sides of the frog. In the center of the frog there is a concave shape identical to the shape of the frog. Carve this area out as well. To create a proper looking wall, sole and bars use the flat of a tool and press in along the wall leaving about an 1/8” or less around the edge of the hoof. The sole is an area that slopes inward. To do this press it deeper as you come closer to the frog. Leave a small amount of raised clay for the bars.

 

See video clip: Detailing the hoof  http://www.youtube.com/watch?v=xAiOiP0rusk

 

          Hair on the fetlock of a horse is simple to create. Start by adding many small strands on the sides and back of the fetlock. Smooth the crevasses together with a tool and carefully rub the hair with a finger to make it soft. Etch small hairs in a downward motion around the coronet with a pointed tool.

 

 

 

Sculpting the Mane and Tail

          1) Mane

                   There are many stiles, breed types and lengths of mane. In this lesson you will learn to sculpt a full natural mane. It is important to master a thick mane; if you are able to sculpt a soft full mane you will have the ability to sculpt any other type.

 

Begin by adding thick long strands of clay in the center of the neck. As you come closer to the head and withers gradually make the strands thinner and shorter. Layer these strands three or four times to make it look full. Fill the crevasses in between the strands with clay and smooth them with a rounded wooden tool. With the same tool separate the clay strands by drawing semi-deep lines. Turning each strand into multiple strands of hair and smooth them with your fingers.

 

See video clip: Sculpting the mane  http://www.youtube.com/watch?v=ZOf-g8WyssU

 

For a thinner and shorter mane the same process will be done only make your strands more refined. To sculpt a roached mane, roll out a strand of clay making it thinner on the ends and place it along the top of the horse’s crest. Attach it by smoothing the crevasses on both sides. Etch hair with a small wooden tool with upward strokes.

 

          2) Tail

Cover the wire for the tail with long flat pieces of clay. You should be able to make the tail with two or three pieces of clay. This will give the tail thickness. Over these strands add small round strands of clay; just like you did with the mane. Continue with the same techniques explained in the previous section about the mane.

 

 

Color Options for Your Sculpture

 

First follow the baking instructions provided in your sculpting kit.

 

          There are many ways available for adding color to your sculpture. Here are some desirable materials in order of use.

 

a) Primer: a primer for metal or wood will work well. Choose a shade that is similar to the color of the paint.

Spray a light even cote of primer over the entire sculpture. As you apply the primer keep a consistent distance of about 8 inches from your sculpture. Allow it to dry for 30 minutes.

 

b) Out door paints are a good choice because they are durable and long lasting.  Acrylic paint is forgiving and easy to work with.

 

          To create a bronzing affect for your sculpture use a spray-on bronze metallic base coat and dab a dark brown or black paint with a rag all over the sculpture; creating a large stippling affect. Quickly wipe away areas that have fine detail to create highlights; such as the mane, tail, face and muscular areas. Be sure to do any painting in a well ventilated area away from children and animals. When using spray paint, always follow the instructions. Wear a mask and gloves while spray painting. See photo below.   

 

 

 

 

Hand Painting:

          To hand paint your sculpture you will need at least three brush sizes.

1. Three-quarter inch wash brush

This brush is used to apply the base coat and paint the large areas of the body.

 

2. A one-inch wide soft brush.

This brush is used for detail areas such as the legs, muzzle, mane and tail.

 

3. One rounded brush with a fine tip.

This brush is used for eyes, hooves, nostrils and black tipping the ears and legs if your horse has dark points 

 

          You will also need:

1) A large flat work surface

 

2) A jar of water for cleaning the brushes and thinning the paint. Keep this water fresh and clean.

 

3) A towel for cleaning your brushes.

 

Begin with the ¾ inch brush moistened in water. In even strokes apply the paint in thin layers. Allow each layer to fully dry before adding the next. Do this until the sculpture is fully covered with a solid color of paint. To apply dark points use the “shader” brush and apply the paint in its normal consistency. Gradually thin it more and more with water as you approach the area where it begins to blend or fade into the body color.

 

For markings, outline each marking on the horse’s body and fill them in with shades of the markings color and blend them together as you paint. (See photo below for shading) 

 

Paint the entire eye black and add a circle of brown or blue in the center of the eye using the rounded brush. Dot the eye with a small white spec to give it life. Paint a layer of clear nail polish over the eyeball to make it look moist.

 

 

 

 

 

 

c) Fixatives: choose a mat spray-on sealer for a natural look. Krylon is a good brand to use. Be sure to get a non-yellowing and moisture resistant finish.

 

          Once your sculpture is fully painted and has been allowed to dry for several hours spray the fixative on the entire sculpture in thin layers one at a time. Allow each layer to dry before applying the next. Apply at least four to five layers.

 

Base and Mounting Options

          If your sculpture is free standing, a base is not necessary. But a base does create a nice finished look for a sculpture.

 

          You can be creative with the base.  Keep it simple and complementary to the sculpture. Wood and marble are complementary materials for sculpture bases.

 

          You also have the option to sculpt your own base and paint it. This is useful if your sculpture is not free standing and needs a prop to hold it up. If this is the case you can get creative with props, making jumps, walls, plants and so on.

 

          The base should bring the focus to the sculpture. Be sure you do not choose something that is finely detailed.  A lot of detail on the base draws the focus away from the sculpture.

 

Assignment:

1) Write an essay explaining the techniques that you learned in this lesson and how you applied them to your own sculpture.

 

2) Send a video showing your techniques of detailing a leg, shoulder or hip, face and mane or tail. Send photos showing your finished sculpture.

 

Send your assignment text, pictures and video link to:  Deanna Cummins dncummins06@yahoo.com     

          Please be sure to put your full name on all work.